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1. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Antoine Jordan wrote: CCP Nullarbor wrote: Antoine Jordan wrote: From the screenshot and gif, I love most of the changes, but abhor the blur. I would much prefer only transparency modification, with no blurring whatsoever. It's distractin...
- by Antoine Jordan - at 2014.11.08 00:34:49
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2. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
CCP Nullarbor wrote: Antoine Jordan wrote: From the screenshot and gif, I love most of the changes, but abhor the blur. I would much prefer only transparency modification, with no blurring whatsoever. It's distracting, and takes away from th...
- by Antoine Jordan - at 2014.11.07 15:19:59
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3. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
From the screenshot and gif, I love most of the changes, but abhor the blur. I would much prefer only transparency modification, with no blurring whatsoever. It's distracting, and takes away from the crispness that I've come to think of as a hallm...
- by Antoine Jordan - at 2014.11.07 15:08:07
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4. Post Results - in EVE Probe [original thread]
Antoine Jordan wrote: controltower: 32 festivallaunchers: 123 fleet1: 120 fleet2: 73 fleet3: 55 4770k@ 4.5, 780@ 1072/3004 (337.88), 4x4gb 2133 MHz 11/11/11/30, 1920x1200 newest version controltower: 32 festivallaunchers: 146 fleet1: 120 fle...
- by Antoine Jordan - at 2014.10.11 23:37:29
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Noelle Civire wrote: How about just take jump fatigue and give blackops a bonus obviating most of it? How about make a cyno have a mass limit? How about limit the distance of an "apex force" by further increasing fuel ...
- by Antoine Jordan - at 2014.10.01 18:18:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Thank G*d, finally an easy way to get my Moros from GQ2 to TPAR
- by Antoine Jordan - at 2014.10.01 17:47:00
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7. Post Results - in EVE Probe [original thread]
controltower: 32 festivallaunchers: 123 fleet1: 120 fleet2: 73 fleet3: 55 4770k@ 4.5, 780@ 1072/3004 (337.88), 4x4gb 2133 MHz 11/11/11/30, 1920x1200
- by Antoine Jordan - at 2014.09.19 16:48:20
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8. Skill Points Total does not match totaled Skill Points - in Issues, Workarounds & Localization [original thread]
If you add up your skill points in every skill, the sum does not match the displayed "Skill Points" total on the character sheet. Cause: The game does not include in-progress ranks in the total (and categorial subtotals). Example: http://i.imgur...
- by Antoine Jordan - at 2014.09.05 04:39:00
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9. [Hyperion] Wormhole Updates now on Singularity - in Test Server Feedback [original thread]
As a USTZ player, I'm going to come out against this change! I suppose the net benefit for wormholers outweighs my drawback, but I'm going to bring it up anyway: When I fly around probing for sigs to run in sov space, I very frequently use the sc...
- by Antoine Jordan - at 2014.08.15 16:08:00
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10. Sticky:Dev blog: 'Little Things' coming to EVE Online in Crius - in EVE Information Portal [original thread]
Kithran wrote: CCP Punkturis wrote: Antoine Jordan wrote: Love the fleet warp exemption! I have a related request: Sometimes in bigger fleets I'll take squad command because I have leadership V. During the course of the fleet, the fc wil...
- by Antoine Jordan - at 2014.07.07 20:35:00
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11. Sticky:Dev blog: 'Little Things' coming to EVE Online in Crius - in EVE Information Portal [original thread]
I have another thing related to one of the Crius features: I hopped on SiSi the other week to help fit up ships for AT practice. The ability to fit mods even if I couldn't use them was very useful indeed for this! However, I was sad to notice tha...
- by Antoine Jordan - at 2014.07.07 16:08:00
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12. Sticky:Dev blog: 'Little Things' coming to EVE Online in Crius - in EVE Information Portal [original thread]
Love the fleet warp exemption! I have a related request: Sometimes in bigger fleets I'll take squad command because I have leadership V. During the course of the fleet, the fc will have us align various places. Sometimes, because I'm an idiot, I'...
- by Antoine Jordan - at 2014.07.07 14:21:00
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13. Sticky:Dev blog: Alliance Tournament XII - Commentators revealed - in EVE Information Portal [original thread]
#chessur2015
- by Antoine Jordan - at 2014.05.30 17:00:00
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14. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We're going to go ahead and use Resgo's suggestion. Instead of the increase in fuel bay size we will decrease the volume of isotopes by 1/3. OP updated. hooray for fast fixes!
- by Antoine Jordan - at 2014.04.29 14:05:00
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15. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Are you doing anything for carriers, who often carry a large part of their fuel in their corporate hangar, or is it intended that they won't be able to go as far without refueling after this change?
- by Antoine Jordan - at 2014.04.29 13:33:00
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16. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Hey man just FYI in your mock-up near the end, it says "mupltie" which I'm pretty sure isn't a word, in English anyway.
- by Antoine Jordan - at 2014.04.29 13:23:00
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17. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
TrouserDeagle wrote: when are my 8km/s warrior IIs going to be able to kill a 5km/s frigate? this is what I was talking about! I don't think I fully understand the mechanics behind why it happens, though.
- by Antoine Jordan - at 2014.04.01 17:55:00
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18. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Overall, the changes look good. I didn't see any mention of change to drone behavior though. Has there been any thought to allowing bonuses to affect drone speed while they're NOT mwding? For most situtations, the mwd-orbit-mwd-orbit cycle that dr...
- by Antoine Jordan - at 2014.04.01 17:40:00
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19. Sticky:Dev blog: Insights into 2013 production and destruction - in EVE Information Portal [original thread]
somebody who's really good at this stuff should do a graphic where geography factors in! that way you can see which parts of the galaxy are busier.
- by Antoine Jordan - at 2014.02.06 15:32:00
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20. Sticky:Dev blog: Insights into 2013 production and destruction - in EVE Information Portal [original thread]
This is awesome! However, the legend on the destruction graph has bubble size labeled as Produced Value - I assume that should be Destroyed Value?
- by Antoine Jordan - at 2014.02.06 15:28:00
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